Mistflower Crossing
Mistflower Crossing captures that ephemeral feeling of first love and how it colors us, over four years at a small-town college, with twelve people to fall for, or a life of your own.
Everything on this page may be used freely in coverage of the game. Questions, interview requests and alpha keys: hello@mistflowercrossing.com.
Fact sheet
- Title
- Mistflower Crossing
- Developer
- Sara Duniphin, solo developer, Garland, Texas
- Genre
- Stat-based dating sim, life sim
- Status
- In development. An alpha (one semester, two of the twelve cast members) is coming; a date will be announced when the build is ready.
- Platform
- PC (Windows) for the alpha. Other platforms to be decided.
- Engine
- Godot 4
- Language
- English
- Price
- Alpha: free. Full game: to be decided.
- Website
- mistflowercrossing.com
- itch.io
- mistflowercrossing.itch.io/mistflower-crossing
- Social
- Bluesky · TikTok · YouTube · Instagram
- Contact
- hello@mistflowercrossing.com
Description
Mistflower Crossing is a stat-based dating sim set at a small liberal arts college, in a town of the same name. Each semester you register for classes, eventually picking a Focus (like a major). You can also work a job and plan out your week.
Then there are your free days. Go out to meet people, study, or go on dates in any of three time slots. Weeknight dates are possible too, but they take time, so plan accordingly!
Twelve people make up the cast, each with their own endings. There's no route lock: date whoever you like, or no one at all, and live your best single life.
It is inspired by Tokimeki Memorial and Aitakute, the stat-raising dating sims of the PlayStation era, and made in Godot.
Features
- A weekly planner that runs all four years: classes, jobs, and three time slots a day for whatever you choose.
- A prologue of eight moments drawn from forty-five. Each answer nudges your personality and stats, and decides who you meet first.
- Hidden personality axes. Characters notice how you respond to them, and that leads you to different endings.
- Dates where you order for your date, walk them home, and confess in one of three ways: direct, gentle, or joking.
- Gifts, birthdays and conversation topics: the cast tells you about themselves, and remembers what you did with it.
- Wren and Now, a lifestyle blog by an inquisitive classmate, read on your phone: date spots, trends, jobs, and interviews with the cast.
- Keepsakes that save each finished playthrough: Wren's post about you, your stats, and everyone you met.
- Festivals, luck, calls and texts, 30 save slots with autosave, and full controller support.
The cast
- China, your RA
- Rei, IT specialist
- Poppy, music prodigy
- Mimi, muralist
- Sakura, installation artist
- Erika, model and fashion designer
- Jax, hacker
- Kenji, campus courier
- Sylas, musician and dancer
- Lucien, philosophy TA
- Vesper, filmmaker
- Griffon, game master (bonus)
About the developer
Sara Duniphin is a solo developer in Garland, Texas. An avid dating-sim player, she found a surprising lack of games that use stats, so she is making her own. She also translates Japanese dating sims into English at Second Button, and writes tabletop adventures as Evenreach Games.
Art, writing and AI
All art and writing that ship with the game are human-made. Character sprites are commissioned from 53C; China's is finished and Kenji's is underway. Backgrounds are by Selavi Games, with additional backgrounds by Nia and Noraneko Games. The dorm room is by Mily. The current logo is a placeholder made by Sara; a commissioned logo is in progress. Some interface art and item icons in the current build are placeholders and will be replaced. The code and interface were built with help from Claude, Anthropic's AI; the design and the writing are Sara's.
Videos
- The RA who takes care of everyone: China's story (9:19, full playthrough of the opening and a garden date)
- A week in Mistflower Crossing (short)
- Meet China, your RA (short)
- Meet Sakura (short)
- All videos on YouTube
Images
Download all screenshots and the logo (zip, 11 MB)
Screenshots are 1920×1080 or 2560×1440 PNG in the zip. Click any image below for a web-sized copy.








Logo

Credits
- Design, writing, code and direction: Sara Duniphin
- Character art: 53C
- Backgrounds: Selavi Games, Nia, Noraneko Games
- Dorm room: Mily
- Code and interface built with help from Claude (Anthropic)
Contact
Sara Duniphin · hello@mistflowercrossing.com · @mistflowercrossing.com on Bluesky